Re: [Plib-devel] VRML Loader issues
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sjbaker
From: Steve B. <sjb...@ai...> - 2000-08-11 08:44:00
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Gil Carter wrote: > There has also been a call for VRML1 support, as many CAD packages (and > Blender) export this. VRML1 is very similar to the Open Inventor file > format, but it's quite a different language to VRML 97 - IOW, the '97 > parser won't read it. > > Since there would currently be a path to get VRML1 into PLIB via a > VRML1->VRML2 converter and the VRML97 loader, my initial plan was to get > the VRML2/VRML97 parser done and then come back to VRML1. With Blender's > apparent export of VRML1, this might bump VRML1 support up the priority list. > > So what do people think - VRML1 or VRML97 first? When Chris sent me the first beta VRML97 loader, I searched high and low on the web looking for VRML97 models to test it against - the only ones I *ever* found were on the main VRML organisations's pages! I conclude that VRML2/97 is a failed standard that hardly anyone actually uses. Hence - since there are quite a few VRML-1 models around and LOTS of tools support it, then we should go with that. Who knows, we might even get an OpenInventor loader out of it 'for free' and with packages like COIN floating around, this could become useful. -- Steve Baker HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://web2.airmail.net/sjbaker1 Projects : http://plib.sourceforge.net http://tuxaqfh.sourceforge.net http://tuxkart.sourceforge.net http://prettypoly.sourceforge.net |