Re: [Plib-devel] KobayashiMaru 0.2.9 for BeOS
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sjbaker
From: Steve B. <sjb...@ai...> - 2000-08-10 03:58:15
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Alexander Rawass wrote: > KobayashiMaru 0.2.9 has now been compiled for Beos5 > and is available from my Homepage. > > I had to patch plib-1.3.0 to compile plib - Beos > doesn't seem to have a glXContext , so you just have to put some > #ifndef BEOS > in puInit and ssgInit, > it simply works without this glXContext - check. It won't work if your application opens two or more OpenGL windows (like PPE for example). There *must* be some kind of equivelent function to tell OpenGL which window to render into from now on. Since you are probably the *only* BeOS user right now - it's down to you to find out what and fix it! Thanks! It's good to hear of success under BeOS. -- Steve Baker HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://web2.airmail.net/sjbaker1 Projects : http://plib.sourceforge.net http://tuxaqfh.sourceforge.net http://tuxkart.sourceforge.net http://prettypoly.sourceforge.net |