Re: [Plib-devel] PLIB developers needed.
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From: Wolfram K. <w_...@rz...> - 2000-08-09 09:57:31
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What things need to be done? However, if I would be become a plib-developer, prettypoly would stay my main project. BTW, it *MIGHT* be that I have to rewrite the *.x loaders/writers in Mdi_edit in some time, then I would probably write some for plib at the same time. *.x is Micro$ofts Direct3D file format, mainly used for games. Dave (or anybody else), if I want to see how a loader/writer works, which should I look at? It should be farily easy to understand, fairly complete and the format should be fairly straight-forward (list of vertices/list of faces). Its absolutely not clear I would do this, but if then I will probably only implement the ASCII-*.x-format, not the binary one. Bye bye, Wolfram. |