Re: [Plib-devel] RE: plib, glut and SDL
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sjbaker
From: Steve B. <sjb...@ai...> - 2000-08-09 02:57:36
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Ben Woodhead wrote: > > Well thanks for your information, no one was able to give me an example of > were glut would actually crash, I wrote a message to the people that where > telling me not to use glut and to use sdl instead because glut is not fast > or stable enough for games but none of them where able to send me any code > to actually make glut crash. I don't think people are generally accusing it of crashing. The (unfounded) complaints I've heard are that it's somehow going to get very inefficient when a "full up game" is attempted using it. Anyway - it's an 'urban legend'...don't sweat it...tell your friends! -- Steve Baker HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://web2.airmail.net/sjbaker1 Projects : http://plib.sourceforge.net http://tuxaqfh.sourceforge.net http://tuxkart.sourceforge.net http://prettypoly.sourceforge.net |