Re: [Plib-devel] ssgVtxArray fixes.
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From: Chris P. <bi...@se...> - 2000-08-08 04:04:13
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>Is there some reason why the index array is an array of 'int'? Since the underlying >SSG classes don't allow more than 32k vertices/normals/colours/texcoords per leaf >node - it seems unlikely that this would be needed - and there are certainly speed >improvements to be had from using a 'short' index array. > I was under the impression that dealing with ints is usually faster that shorts on 32 bit processors. Are you talking about speed improvments from code optimization or something else like data cacheing? Regards Chris. |