[Plib-devel] Simple SSG examples
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From: Sam S. <sa...@sp...> - 2000-08-03 12:43:39
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reading directoriesHi, I've only been using sg in my game so far, so I figured it was about time I got to grips with ssg. As there's a bit of a lack of ssg examples I figured I write some and kill two birds with one stone. So, how much more simple can you get than a white rectangle on the screen. Which is why I feel a bit lame when I can't get it to work :) Source code is attached - it's v.simple so I can't imagine what's up with it. If anyone get's some time maybe they could take a look. Sam Hmm..Sudden thought - is the SSG co-ordinate system different from the OpenGL convention? |