Re: [Plib-devel] PLIB 'Neat stuff' library
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sjbaker
From: <Va...@t-...> - 2000-07-30 12:16:56
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Steve Baker wrote: > > One nasty issue that raises is how you'd load (say) VRML files > without linking in the Aux library if your game didn't WANT to > see spheres and cubes and things as anything other than > a bunch of tristrips...Hmmmmm. All 'complex primitives' like spheres and cubes need a way to convert themselfs to tristrips. First they need it to be able to be displayed and secondly anyone who doesn't like these primitves in his scenegraph would convert them and dump them. So anyone who needs to be able to read VRLM needs to use the Aux library - and if it is only for converting the primitives ASAP. I don't think that that limitation is a too big. Esp. as you could convert the models to something else before loading them if you don't like the bloat of an Aux library. CU, Christian |