RE: [Plib-devel] PLIB 'Neat stuff' library
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From: Dave M. <dp...@ef...> - 2000-07-30 05:41:48
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> Yes - although changing the present structure is a pain because CVS won't > let you delete directories. > *pain* is the right word. i feel like we must be missing something. do other projects just *live* with this problem as well? or can we just email somebody at sourceforge and get him to take care of it > Hence we are somewhat stuck with 'src' for the PLIB sources and > 'examples' and > 'doc' for the examples and documentation. I don't have a problem with > adding 'apps' and 'auxlibs' for the applications and auxiliary libraries. > > Perhaps 'tools' would be better than 'apps' if we are talking > about viewers, > players, convertors and such like. > ok. so we add 'tools' and 'auxlibs'. auxlibs/ssg_sky auxlibs/ssg_particles tools/ssg_viewer etc... just don't let me add the folder in windoze. :) lol > When we come to make a release though - I'd like to bundle the > aux libraries > in with the main PLIB libraries so that people who just want to > install PLIB > in order to get a game running don't have to download and install a dozen > separate components. > > Minimising dependencies is VERY important. > makes sense. > Examples and tools/applications that are not going to be needed > by 'Joe Public' > should be distributed separately to keep the file size to a > minimum though. Only > developers ever need those things - and developers are > increasingly becoming a > minority as PLIB gets more popular. > really? the plib-users mailing list doesn't get much traffic --Dave |