RE: [Plib-devel] PLIB 'Neat stuff' library
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From: Dave M. <dp...@ef...> - 2000-07-29 22:49:58
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> > Steve, are you planning on collecting some neat stuff into PLIB? An > > auxiliary library of stuff. I have a few small, useful classes that > > someone else might find handy. > > Yes. I certainly plan to do that...and quite soon too. > <snip> > I haven't quite decided on the directory layout yet. Should there > be an 'aux' library for each PLIB component (Like 'libGLU': SSGU, PUIU, > SLU, etc) or one gigantic utility library (PLIBU)? Should each little > suite of stuff be in a separate lib (SSG_sky, SSG_fractals, etc) ? > Should there be one directory for all utilities or a separate directory > under each of the existing library levels? Do we want to distribute > all that stuff along with PLIB or as a separate download? > i kind of like how SDL manages games, apps, demos, and libraries that have been created around their *core* library. they have each in a seperate download. this keeps the *core* plib very low level and clean. http://www.libsdl.org/libraries.html http://www.libsdl.org/demos.html http://www.libsdl.org/apps.html http://www.libsdl.org/games.html right now, http://plib.sourceforge.net has a few links to the more prominent projects that use plib. it would be interesting and useful to see more in a format like http://www.libsdl.org/games.html. i would certainly be interested in adding my own project there. as for directory structure in cvs, i think the following might work: plib - core library apps/ssg_viewer apps/ssg_converter apps/mod_player demos/tux_example demos/fnt_example libs/ssg_sky libs/keyflier libs/particle_engine other, *large* projects like ppe and tux_kart, of course, would have their own cvs source repositories like now. -- Dave McClurg |