[Plib-devel] [Fwd: Model loader (fwd)]
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sjbaker
From: Steve B. <sjb...@ai...> - 2000-07-12 01:39:23
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There was a comment today on the OpenGL Games Developers' list. We were talking about ASE loaders. I wonder if this is of use to people messing with the PLIB ASE loader. > ---------- Forwarded message ---------- > From: Ales Mlakar <ja...@sl...> > To: Multiple recipients of list OPENGL-GAMEDEV-L > <OPE...@fa...> > Subject: Re: Model loader > Acctually, it's not posibile to extract hierarchy from an ASE file becouse > of the lack of Pivot info. You will be able to, for example if all your > models rotate around 0,0,0 local space, else you'll have to write a new > exporter. ----------------------------------------------------------------------- -- Steve Baker HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://web2.airmail.net/sjbaker1 Projects : http://plib.sourceforge.net http://tuxaqfh.sourceforge.net http://tuxkart.sourceforge.net http://prettypoly.sourceforge.net |