Re: R: [Plib-devel] 3DS loader bug? [Fwd: Porting loaders to SGL]
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sjbaker
From: Steve B. <sjb...@ai...> - 2000-07-12 00:37:40
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Paolo Leoncini wrote: > > > Scott McMillan wrote: > > > > > 2) I may have found a bug. Not knowing the 3ds format at all, I > > > cannot be sure. It involves the parsing texture scale and offset > > > parameters starting at line 343 (of PLIB version 1.2.0). Shouldn't > > > parse_uscale() stick the value into element 0 of the texture_scale? <snip> > I modified Per Liedman's 3DS loader in this way since 3DS files exported by > 3DStudio Max (3.0) present such u-v scale swap (coming from the > repetition/tiling param). Have you tried with any datafile? (I forwarded this bug report message from Scott - I don't know if he's subscribed here) -- Steve Baker HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://web2.airmail.net/sjbaker1 Projects : http://plib.sourceforge.net http://tuxaqfh.sourceforge.net http://tuxkart.sourceforge.net http://prettypoly.sourceforge.net |