Re: [Plib-devel] Licensing for Console Applications.
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From: <Va...@t-...> - 2000-06-14 13:47:54
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Brian Nelson wrote: > > As long as you keep all NDA'd code out of your changes, submit any > changes back to the PLIB project, and provide object files on your > distribution media, you should be set from all legal directions. > The -only- way I can think that you might run into a problem is if > the game you're developing is tight on space on your choice of > media. In that case, it's gonna be a burden for you to distribute > object files just to meet the LGPL. IIRC you don't need to distributethe object files on the media. When a customer can get it (e.g. on a floppy disk or self burned CD) as soon as he wants it, it shouldn't be a problem at all. You are even allowed to ask for money - but only for that much that it takes you to burn the CD and ship it. CU, Christian |