R: [Plib-devel] Re: [Plib-users] Loading ASE file
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sjbaker
From: Paolo L. <p.l...@ci...> - 2000-05-25 11:51:30
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Should it be useful to anybody dealing with 2D/3D curves for paths, trajectories ..., for a past project I found rather good libraries at http://www.magic-software.com/MgcCurve.html Different kind of curves, within good C++ class frameworks, with a native concepts of time and velocity associated to path curves, thus suited for straightforward implementation of camera paths and motion. It takes just a bit time to select the proper kind of curve for own application, also depending on the interface these expose. Greetings - ---------------------------------------------------------------------------- - Paolo Leoncini phone: +39 (0823) 623134 Scientific Visualization Group fax: +39 (0823) 623126 CIRA - Italian Center for Aerospace Researches p.l...@ci... Via Maiorise - 81043 Capua (CE) Italy www.cira.it/research/vis > -----Messaggio originale----- > Da: pli...@li... > [mailto:pli...@li...]Per conto di Sam > Stickland > Inviato: giovedì 25 maggio 2000 12.43 > A: pli...@li... > Oggetto: Re: [Plib-devel] Re: [Plib-users] Loading ASE file > > > > ----- Original Message ----- > From: "Steve Baker" <sjb...@ai...> > To: <pli...@li...> > Sent: Thursday, May 25, 2000 1:53 AM > Subject: Re: [Plib-devel] Re: [Plib-users] Loading ASE file > > > > I suppose you'll also have to construct the bounding sphere > > for that node around the entire locus of animation (all the curves > > plus twice the sphere radius of the basic object). > > Is that wise? > > It would make sense if you're only using timed transforms to > animate the object, and then another transform to move it, but this > might not always be the case. > > If you can define curves and speeds/time-frames I'm sure that > sooner or later someone would try to use this to set the path of an > object using this system. And if it's a long path, that, just > for arguments sake, frequently moves out of view, then the above > clipping system wouldn't actually do any clipping. > > Sam > > > > _______________________________________________ > plib-devel mailing list > pli...@li... > http://lists.sourceforge.net/mailman/listinfo/plib-devel > |