Re: [Plib-devel] Update on 3ds loader
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From: Per L. <li...@ho...> - 2000-04-07 14:25:26
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On Fri, 07 Apr 2000, Wolfram Kuss wrote: > I just got the newest stuff from CVS and the chevy doesn't load for me > :-(. The problem is in the function parse_mapname in the lines: > > // since texture path is in common, just store (and compare) tex file > name > if ( mat_tfnames[mat_num] != (char *)NULL && strcmp( texname, > mat_tfnames[mat_num] ) == 0 ) { > > mat_tfnames seems to be defined, mat_num is 0, but > mat_tfnames[0] is not defined. Huh!? No problem on my system... Perhaps Paolo has some idea what the problem might be, since these lines belong to his modifications. -- / Per Liedman / li...@ho... / www.mdstud.chalmers.se/~md6pl / 031-825659 / 0705-520455 |