Re: [Plib-devel] Update on 3ds loader
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From: Michael K. <neg...@ea...> - 2000-04-07 09:35:37
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The snoo-cat.bmp is just a palleted bitmap, and the header format looks fine. I had a BMP loader I had written before, but it didn't support palletes - until 2 minutes ago. I can load the snoo-cat up in my code, so when I get home tomorrow I'll look over the plib loader and see where the differences are. -mike ----- Original Message ----- From: Steve Baker <sjb...@ai...> To: <pli...@li...> Sent: Thursday, April 06, 2000 7:30 PM Subject: Re: [Plib-devel] Update on 3ds loader > Michael Kurth wrote: > > > Can you send me the snoo-cat.bmp so I can look at it's format? Maybe I can > > find out what is wrong with it or the BMP loader. > > I'll lay good odds that it's the loader. The BMP format is really > a horrible mess - and the documentation I could get without a > Microsoft developer's license was rather sketchy. > > -- > Steve Baker http://web2.airmail.net/sjbaker1 > sjb...@ai... (home) http://www.woodsoup.org/~sbaker > sj...@ht... (work) > > _______________________________________________ > plib-devel mailing list > pli...@li... > http://lists.sourceforge.net/mailman/listinfo/plib-devel > |