Re: [Plib-devel] Importers/Exporters
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From: Per L. <li...@ho...> - 2000-04-05 22:02:32
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On Mon, 20 Mar 2000, Wolfram Kuss wrote: > I tested some importers and exporters. > I used three files with 36000, 18000 and 550 polygons. > *.3ds loader: crashes with the two larger files, loads the small file > ok. The colours of the small object seemed wrong. It seems that I have made an assumption about the ordering of the chunks in the 3ds file that not all 3ds models follow, which makes Wolframs models crash the loader - the texture coords get defined after the ssgVtxTable, so I'm copying from a NULL-pointer :-( Unfortunately, this will take some effort to reorganize, so I'm not really sure when I get it ready (I just have one hour or two to work on it each day), but hopefully within a week. That might be too late for the 1.2 release, though. Paolo Leoncini has also made some modifications to the loader that I think should be included - at least some improvement over the current loader (better texture support). Perhaps Paolo could send the files directly to Steve for incorporation? Regards, Per Liedman -- / Per Liedman / li...@ho... / www.mdstud.chalmers.se/~md6pl / 031-825659 / 0705-520455 |