RE: [Plib-devel] ROAM for plib
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From: Dave M. <Dav...@dy...> - 2000-04-04 16:04:35
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> So I'm thinking that I could rework ROAM landscape's into the > SSG API as a > couple of extra classes. Would this be useful, or do you > want this sort of > extra complexity kept out of it? > probably belongs a level higher in PLIB-Glut/SimGear adaptive LOD is good for an action/explore games but for a racing game you want LOD controlled by the path you take through the terrain. -- Dave McClurg |