Re: [Plib-devel] Importers/Exporters
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From: Dave M. <dp...@ef...> - 2000-03-21 19:45:56
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>I tested some importers and exporters. >*.dxf loader: Always reads exactly one triangle :-). >*.dxf writer: Polytrans thought, it would be an ASCII file, which it >wasn't. i received two dxf files: 550.dxf FACE.DXF not sure how useful they are 550.dxf has only VERTEX and POLYLINE sections. no LINE or 3DFACE sections are present. FACE.dxf has only one face i used AC3D to create test models in DXF format for me >Besides these three objects, I tried two *.dxf files. Both loaded, but >all polygons were converted into triangles by ignoring the rest of the >vertices, so one quad became one triangle. In one of the files, there >was also a nonsense triangle, probably with wrong vertex coordinates. > i did a commit which should add quad support >Lastly, I tested a simple textured box. I wasn't able to load it >textured into PPE with any format. That maybe due to problems with >either polytrans or the texture-path or the texture-format, or maybe >with the file loaders. > for the file snoo-cat.bmp at first the PLIB image loader complained about an unexpected EOF then i converted it to a 24 bit BMP and still wouldn't load i'll have to look into that. --Dave |