Re: [Plib-devel] Another stumper ...
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sjbaker
From: Steve B. <sjb...@ai...> - 2000-03-21 06:41:55
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"Curtis L. Olson" wrote: > > Sounds like the best solution is to try to stick to a consistant > scheme ... either use glColorMaterial every where, or don't use it at > all. However, I've had very poor luck using anything but > glColorMaterial in ssg. I get what I expect when I use > glColorMaterial. I rarely get what I expect when I don't. This could > be a problem with my understanding and expectations, or perhaps it > could be that something somewhere isn't quite right in the state > handling? It's perfectly possible that there is something broken in there. I've hacked it around several times in an attempt to get it to work in the face of the confusions that I explained before. I think a comprehensive test program is needed - something that we could ask a bunch of people to test on different implementations. -- Steve Baker http://web2.airmail.net/sjbaker1 sjb...@ai... (home) http://www.woodsoup.org/~sbaker sj...@ht... (work) |