Re: [Plib-devel] DXF load/save
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From: Steve B. <sjb...@ai...> - 2000-03-18 21:21:30
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Dave McClurg wrote: > I commited Wavefront OBJ import/export functions to PLIB/SSG > They only handle geometry right now > If someone can give me to a texture mapped OBJ model, i'll work on > adding the texture support Bill Weiland <bil...@ch...> said that he was working on an SSG loader that would be ready "probably within the next few weeks"...dunno what happened to that. Bill - are you listening? AFAIK, here is the current list of who is working on what loader/writer-wise: .ase : Author: Dave McClurg dp...@ef... IMPORT Status: 80% complete & functional EXPORT Status: complete Description: ASCII Export format of 3DSMAX. Todo: need to support mesh animations and sub materials fully but works well for most models Dave says: I am interested in writing a VRML 1.0 ascii loader if that makes sense. Anyone else actively working on VRML support? Does anyone have an issue with only supporting VRML 1.0 ascii ? ------------------------------------------------------------------------ .lwo: Leath Muller <le...@gb...> I am going to write a file importer for PLIB (Lightwave) but not an exporter yet... (file extension is .lwo) The code has been written already (for my modeller) I just have to convert it to PLIB. ------------------------------------------------------------------------ "Christopher K. St. John" <cs...@qu...> I've got a partially finished VRML97 loader. However, VRML97 and VRML 1.0 are different enough so that having two different loaders is probably reasonable. ------------------------------------------------------------------------ .pov: Author: Christian Mayer <Va...@t-...> IMPORT Status: never - considered impossible EXPORT Status: started, but currently on hold while I'm trying to figure out how to write a writer for SSG as the example code that I used didn't work. Description: PovRay is a well known freeware raytracer. Note: You'll probably need at least MegaPov or the yet to come PovRay 3.5 (=> I'll use mesh2) ------------------------------------------------------------------------ .obj: Author: Bill Weiland <bil...@ch...> IMPORT Status: "probably within the next few weeks" EXPORT Status: not yet? ...also... Author: Dave McClurg <dp...@ef...> IMPORT Status: Geometry only - no texture EXPORT Status: Geometry only - no texture Description: OBJ is a fairly simple ASCII model format exported by Wavefront. ------------------------------------------------------------------------ .ac : Author: Steve Baker <sjb...@ai...> IMPORT Status: 100% complete & functional EXPORT Status: none Description: ASCII Export format of AC3D. ------------------------------------------------------------------------ .ssg : Author: Steve Baker <sjb...@ai...> IMPORT Status: 100% complete & functional EXPORT Status: 100% complete & functional Description: Native binary format for SSG - supported by PPE ------------------------------------------------------------------------ .dxf : Author: Dave McClurg <dp...@ef...> IMPORT Status: DXF lines and faces are both supported EXPORT Status: DXF lines and faces are both supported ------------------------------------------------------------------------ -- Steve Baker http://web2.airmail.net/sjbaker1 sjb...@ai... (home) http://www.woodsoup.org/~sbaker sj...@ht... (work) |