[Plib-devel] Direct X file format
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From: Dave M. <dp...@ef...> - 2000-02-25 19:21:38
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>> >Something also should consider is supporting the X format - the native >> >Direct3D format... perhaps in a one way direction only ;-) >> >Is it documented anywhere on the web? I've found that most >M$ file formats are poorly documented because people generally >read or write them with a Win32 API call...is that the case here? I have DirectX 7 on my machine and I looked at the samples. You are correct, API calls you make to read/write them. Documentation on the specficiation was hard to find. Also, many DirectXFormat files are binary and the ascii syntax looks nice but is complex enough to make me cringe. I couldn't find anything portable or opensource out there for X format. Anyone else? --Dave |