[Plib-devel] ssgImageLoader
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From: Dave M. <dp...@ef...> - 2000-02-24 23:25:04
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I would like to have textures with alpha so I can do non-rectangular buttons mapped to panels. Do either of the current formats BMP or SGI (bw) support that? If not, the only way I can think of doing this cleanly is to derive from ssgImageLoader and install my "new" image loader into SSG. That way I can allow my new image loader to load PNG files and link with libpng. Any alternatives? //current image loader ssgImageLoader defaultImageLoader; ssgImageLoader* _ssgImageLoader = defaultImageLoader; //and make some of ssgImageLoader functions virtual --Dave |