Re: [Plib-devel] PLIB/PPE loaders/writers
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sjbaker
From: Steve B. <sjb...@ai...> - 2000-02-23 18:42:52
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Devrim Erdem wrote: > > > I don't think it would be hard to write a large pile of #define's > > to make SSG look like Performer (at least to the degree needed by > > Performer's loaders). > > > > #define pfGroup ssgBranck > > #define addChild addKid > > > > ...and so on. There are 'political' reasons why I'll never do > > this - but someone else could easily do so. > > Unfortunately source code for the most important loader OpenFlight ( in my opinion ) lacks. I don't beileve that other formats ( 3ds, obj etc ) would > work like OpenFlight. And VRML is a neverending story. We dumped the OpenFLight loader and wrote our own - but I can't opensource it. At one time, there were TWO OpenFlight loaders - one was from Multigen and the other was from the Performer team themselves. Once Multigen put effort into their (binary-only) loader, the Performer team seem to have stopped working on theirs - but it was released as source code at one stage. I agree about VRML - VRML-1 was a great disappointment to me - VRML-2/97 made it all a lot worse. However, it is the ONLY independent standard format that I can think of - and it is pretty widely supported as an import/export format. Every other format on the planet is based on the native format of some specific toolkit or modeller (AFAIK). Of course VRML-1 was essentially just SGI's Inventor '.iv' native format...so in that sense, it too is just the native format of an existing tool. -- Steve Baker http://web2.airmail.net/sjbaker1 sjb...@ai... (home) http://www.woodsoup.org/~sbaker sj...@ht... (work) |