Re: [Plib-users] Compiling for windows
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sjbaker
From: Steve B. <sjb...@ai...> - 2000-10-11 21:20:48
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Norman Vine wrote: > Also FWIW there is some 'ugly' code in the FlightGear > Source cockpit / hud.hxx > that I used to speed up PLib text when I 'KNEW' > that I was rendering a lot of text with no intervening > glstate changes. > > class fgText > class fgTextList > > This code could probably be cleaned up a little bit > but it served its purpose for me as is :-) I don't know that code - but I thought about this very carefully when I wrote the FNT library. You *should* be able to avoid state costs when rendering text by using the begin()/end() member functions to bracket your rendering. Did you need something beyond that? I'd be suprised. -- Steve Baker HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://web2.airmail.net/sjbaker1 Projects : http://plib.sourceforge.net http://tuxaqfh.sourceforge.net http://tuxkart.sourceforge.net http://prettypoly.sourceforge.net |