Re: [Plib-users] Editing rgb & rgba's
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sjbaker
From: Steve B. <sjb...@ai...> - 2000-09-08 22:00:27
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"Gouthas, Themie" wrote: > What image editor do people use for editing .rgba files? GIMP...it's a truly *great* OpenSource tool - somewhat like PhotoShop (so I'm told) - but free and rapidly pulling ahead of PhotoShop in terms of features. GIMP has been ported to Windoze too - although it's definitely better under Linux. BTW: I should point out that there has been a change in the use of the '.rgba' extension. ORIGINALLY: The 'SGI' or 'Haeberli' Image file format used at least 6 different extensions: .bw -- Black and white - One bit per pixel monochrome. .int -- Intensity - Eight bits per pixel monochrome. .inta -- Intensity/alpha - Eight bits per pixel monochrome plus eight bits of Alpha (Transparency). .img -- Colour-mapped '256 colour mode' - 8 bits per pixel. .rgb -- Red/Green/Blue - Eight bits per component 'truecolour'. .rgba -- Red/Green/Blue/Alpha - Truecolour + Alpha 8/8/8/8. However, these were all the same file *format* - and for any well written application, the extension is irrelevent. Over the last few years, people (and tools) seem to have given up all those extensions and settled on *just* '.rgb' for all of those various modes. GIMP, XV, AC3D - and all the other tools that I use now seem to use '.rgb' only...so I've switched to giving them that extension also. Adding to the confusion for my Tux_AQFH game was that the older versions of AC3D couldn't read RGB-Alpha images correctly. That made life absolute hell - so, to get around that I made TWO files for each map that needed Alpha - one (called '.rgb') had no Alpha planes and was listed in the model for AC3D's benefit - the other (called '.rgba') had Alpha and was the one my game code would read. Handily, this fit the old convention. Anyway, I should go back and rename all those files because more recent releases of AC3D can cope with alpha-maps - and it's a pain to duplicate all the files like that! -- Steve Baker HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://web2.airmail.net/sjbaker1 Projects : http://plib.sourceforge.net http://tuxaqfh.sourceforge.net http://tuxkart.sourceforge.net http://prettypoly.sourceforge.net |