[Plib-users] Re: Tuxfleet on Mac
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From: Alexander R. <a_r...@in...> - 2000-09-07 07:50:35
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Hi, Jonathan Wight wrote: > > Anyone working on a MacOS version? Yes/No. TuxFleet was written to be completely platform indepentent, so it should be quite easy to compile it on a Mac (you maybe don't even need to port it). The only things TuxFleet needs to compile are a) a POSIX-environment to compile/run in every unix has that by default, and windows has that with cygwin you propably need only a gcc compiler for Mac and assorted sets of libraries/tools b) a GL library this could be a native Mac GL library as well as MesaGL You then would have to compile plib for MacOS (as far as I know, this should work), and then TuxFleet. I don't have a Mac or access to a Mac, so I can't do it, but I think it should be pretty easy for someone with a Mac and a gcc-compiler to build a working Mac-binary. Any Mac-Developer (maybe you?) is invited to do the job and dump the resulting binary in the incoming-Directory of my FTP-Space - I can't. Or even better: buy me a Mac :-))))) Alex -- Alexander Rawass Email: ale...@us... Project Homepage: http://tuxfleet.sourceforge.net ...but some day you'll be a STAR in somebody else's SKY... |