Re: [Plib-users] SSG for 3ds and ASE
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sjbaker
From: Steve B. <sjb...@ai...> - 2000-08-09 02:57:45
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> Dave McClurg wrote: > > 3. Some models load in 3ds format, but crash in ASE format. The crash > > seems to happen in ssgFlatten. > i've seen this too. don't use ssgFlatten or Stripify for now. > Steve- can we put ssgOptimiser.cxx and ssgKeyFlier.h in ssgaux? They need to be rewritten to make less assumptions about what they are optimising before we can do that. Meanwhile, those routines should really only be used on something that ssgLoadAC created. -- Steve Baker HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://web2.airmail.net/sjbaker1 Projects : http://plib.sourceforge.net http://tuxaqfh.sourceforge.net http://tuxkart.sourceforge.net http://prettypoly.sourceforge.net |