Re: [Plib-users] ssg and other things
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sjbaker
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From: Steve B. <sjb...@ai...> - 2000-08-04 00:54:10
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Will Newton wrote:
> I apologise for not replying directly, but my wonderful hosting company
> deleted my mail spool. :)
Oh joy! :-(
> Firstly, cell shading (probably the wrong term really, but the one most
> people seem to use)
OH! "CEL SHADING" - one 'L' - as in Cel Animation.
> is 3D shading that looks like a comic book 2D image.
> Like Jet Set Radio (a fantastic Japanese Dreamcast game)... it may be used
> in a few other titles but that's probably the best example.
Yep - I know what you mean. Solid colours, hard shading transitions
and everything has a black outline...well, something like that.
Cool!
> I've had a look at the ssg code and I've decided it's easier just to rip
> the code out of the ssgLoad routines and the drawing stuff and hack it
> into something half approximatinbg a working program.
The joys of OpenSource! :-)
> I'm not sure if any
> of the code I'm writing would be any use in plib (it's pretty
> specialized), but when I have something working I'll post a link.
It would be interesting - but you're right - it's a minority interest
kind of a thing.
Good luck!
--
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