RE: [Plib-users] Loading ASE file
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From: Dave M. <Dav...@dy...> - 2000-05-24 00:31:55
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> I see that there is some form of animation in the ase loader. > How can I use this. Like play the animation back once its loaded? > There are two types of animation in an ASE file. TM_ANIMATION - transforms MESH_ANIMATION - changes all the vertex data Currently, there is *no* support for these in the ssgLoadASE.cxx loader ssgSelector and its derivations only support up to 32 frames. That limits what could quickly be done with MESH_ANIMATION. But MESH_ANIMATION is much more convenient than managing multiple shapes as files and should be added to PLIB as soon as needed. For TM_ANIMATION, a new ssgTransformSelector entity would be needed. I've done some preliminary work on this but my work schedule hasn't permitted me to finish it. Are you interested in helping out? Do you have any models that have animation in them? --Dave McClurg |