[Plib-users] Options for textured models
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From: Jasmin P. <jf...@mu...> - 2000-03-15 19:35:40
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Hi, I wrote about a week ago about problems I was having loading 3DS models with PLIB (both 1.1.11 and CVS). It was suggested that I also try ASE, but I got no further with that. James Barnard, a 3D artist, has offered to create models for my game Tux Racer (http://tuxracer.sourceforge.net). He's currently using 3D Studio Max, and says that he'll get softimage soon. So far all my attempts to load his textured models in PLIB have failed. I'd like to find a solution that works before he gets too discouraged and goes away. :-) My current idea is to buy AC3D, use it to load his 3DS models, and save them as AC. I take it that PLIB's AC loader is fairly well tested and works with textured models -- is that correct? How good is AC3D's 3DS loader? That will be a crucial link in the chain. (I don't think the shareware version allows importing of any models from other formats.) James also created a model with transparency maps (these are separate images, currently). Any idea if this will work? I suppose I could incorporate the transparency into the texture's alpha channel... Any help would be appreciated. Cheers, Jasmin |