Re: [Plib-users] ssg coordinate system convention
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sjbaker
From: Steve B. <sjb...@ai...> - 2000-02-24 05:56:06
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Rahul Choudhury wrote: > > Just started looking into the ssg src code. I was > wondering whether the coordinate system convention > used in SSG is same as OpenGL or something different. SSG's coordinate system is the same 'handedness' as OpenGL, but uses Z-is-up instead of Y-is-up. I'm afraid that's because I come from a flight simulation background (where Z-is-up has always been the convention) - and there are really too many users to change it at this late stage. SSG is not alone in this - SGI's Performer scene graph library is also a Z-is-up system that's based on OpenGL. -- Steve Baker http://web2.airmail.net/sjbaker1 sjb...@ai... (home) http://www.woodsoup.org/~sbaker sj...@ht... (work) |