[Plib-users] Input Library
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From: Ryujin D. <ry...@ca...> - 2000-02-19 01:08:06
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Hello, i'm looking for a library that help me manage user input from a keyboard or joystick but with some special features. To make it simple i want a set of functions that allow me to make moves like those we see in figthing games like Street Figther or Tekken, i mean that when i hit foward twice quickly the player performs a quick dash, and when hitting back twice quickly it makes a little bakwards jump. Performing a semicircle move (back, back-down, down, down-foward, foward) and pressing action the player performs an special attack etc. There is a lot of more advanced things i need for the game im writing, things like when dashing foward and pressing jump it performs a high jump instead of a normal jump. im using OpenGL and the GLUT Library, it seems that GLUT doesn't support this features. Another thing is that i don want the keyboard autorepeat feature, when i press a key i want it pressed until i release it. If someone havi information o how i can do this with plib , GLUT , SDL or any library please let me know. Thanks |