[Plib-cvs] plib/demos/ode_demo ode_demo.dsp,NONE,1.1 ode_demo.dsw,NONE,1.1 simple.cpp,NONE,1.1
Brought to you by:
sjbaker
From: Dave M. <mc...@us...> - 2002-09-03 23:56:28
|
Update of /cvsroot/plib/plib/demos/ode_demo In directory usw-pr-cvs1:/tmp/cvs-serv11756/ode_demo Added Files: ode_demo.dsp ode_demo.dsw simple.cpp Log Message: created physics demo using ode and opcode --- NEW FILE: ode_demo.dsp --- # Microsoft Developer Studio Project File - Name="ode_demo" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 60000 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=ode_demo - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "ode_demo.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "ode_demo.mak" CFG="ode_demo - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE [...570 lines suppressed...] # End Source File # Begin Source File SOURCE=.\opcode\Opcode.h # End Source File # Begin Source File SOURCE=.\opcode\StdAfx.cpp # End Source File # Begin Source File SOURCE=.\opcode\StdAfx.h # End Source File # End Group # Begin Source File SOURCE=.\simple.cpp # End Source File # End Target # End Project --- NEW FILE: ode_demo.dsw --- Microsoft Developer Studio Workspace File, Format Version 6.00 # WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! ############################################################################### Project: "ode_demo"=.\ode_demo.dsp - Package Owner=<4> Package=<5> {{{ }}} Package=<4> {{{ }}} ############################################################################### Global: Package=<5> {{{ }}} Package=<3> {{{ }}} ############################################################################### --- NEW FILE: simple.cpp --- #include <stdio.h> #include <stdlib.h> #include <ctype.h> #include <string.h> #ifdef WIN32 # define WIN32_LEAN_AND_MEAN # include <windows.h> #else # include <unistd.h> #endif #include <math.h> #include <plib/ssg.h> #include <plib/pu.h> #include <plib/ssgAux.h> #ifdef FREEGLUT_IS_PRESENT # include <GL/freeglut.h> #else # ifdef __APPLE__ [...541 lines suppressed...] /* The works. */ int main ( int, char ** ) { init_graphics (); init_world (); init_gui (); glutMainLoop () ; dJointGroupDestroy (contactgroup); dSpaceDestroy (space); dWorldDestroy (world); return 0 ; } |