[Plib-cvs] plib/doc/ssg non_class.html,1.29,1.30
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From: Wolfram K. <wol...@us...> - 2002-09-01 12:53:05
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Update of /cvsroot/plib/plib/doc/ssg In directory usw-pr-cvs1:/tmp/cvs-serv3876 Modified Files: non_class.html Log Message: brought up to date Index: non_class.html =================================================================== RCS file: /cvsroot/plib/plib/doc/ssg/non_class.html,v retrieving revision 1.29 retrieving revision 1.30 diff -u -d -r1.29 -r1.30 --- non_class.html 24 Aug 2002 20:36:20 -0000 1.29 +++ non_class.html 1 Sep 2002 12:51:36 -0000 1.30 @@ -182,8 +182,6 @@ recent versions of MultiGen - but not for those generated by some other tools such as Designers' Workbench. <li> ssgLoadMD2 - Quake MD2 -<li> ssgLoadMDL - the format for Micro$ofts Flight simulator, some features -missing <li> ssgLoadOBJ - Wavefront, works well <li> ssgLoadTRI - simple Tri format from "Andy Colbournes Editor". <li> ssgLoadX - Microsofts DirectX-Format. Most features work. @@ -391,9 +389,6 @@ complexity for the model, so for example, if it is near the viewer you use many polys and if it is far away you use few polys so that the impact on rendering speed is low. [...155 lines suppressed...] - <td> B</td> <td> A</td> <td> A</td> <td> A</td> @@ -894,15 +870,6 @@ with plib right now, I'm a bit reluctant to put my energy into it. Also, the only 3ds-loader I've tested files written by it with is the one in ssg :-) - -<BR><BR> -MDL loader: -<BR> -It is a bit shaky, as those who have tested it already -knows. The format isn't that easily translated into SSG. I'm working on a -more complete and powerful loader (that would probably also handle -BGL-files), but it's a quite large task to write such a loader and the -documentation is sparse to say the least. <BR><BR> OFF loader: |