Re: [Plib-devel] Release 1.8.5....and a glimpse of the future.
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From: Jan R. <slo...@gm...> - 2008-03-08 12:34:21
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Am Thu, 06 Mar 2008 22:11:49 -0600 schrieb Steve Baker <st...@sj...>: > However, the new, improved SSG will be PERFECT for that stuff. If it > has 'plugin' capability as I'm planning - then PUI simply builds an SSG > scene graph and plugs in it's own culling mechanisms. SSG provides the > geometry maintenance, shader services, etc. It's a good match. Steve, all that you wrote about "PLIB-2.0" or however it will be called sounds very interesting. And I hope that someone will implement something like PUI on top of it. PUI was one of the main reasons why I chose PLIB for CRRCsim - originally I was only looking for an OpenGL font library to implement my own GUI, then I discovered PUI, and then the rest of PLIB. And right now the references to PUI are the main reason why I stick with PLIB-1.8.x although other SceneGraph libs are offering more features. Using a different scene graph for model rendering would be an easy task, but rewriting all the GUI code would be impossible. And I'm quite happy with it, so why change it? I hope that we still can get a PLIB-1.8.x release every now and then even after PLIB-2.0 is born, just in case bad bugs have been fixed. Kind regards, Jan R. -- Jan Reucker email: jan dot reucker at web dot de web: http://www.reucker-online.de |