Re: [Plib-devel] No longer blocking non power-of-two textures
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From: John F. F. <joh...@cy...> - 2007-10-02 01:22:58
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Wolfram, You're absolutely right about making the default setting to be "true". I'm making the change now. You're also right about getting out a new version. I can't do that, unfortunately, and Steve is apparently quite busy right now. So while we are waiting for him, I am doing something about the backlog of bug reports and feature requests. Does anybody have a good test case for the new texture loading code? - John -----Original Message----- From: Wolfram Kuss Sent: Monday, October 01, 2007 3:50 AM To: PLIB Developers Subject: Re: [Plib-devel] No longer blocking non power-of-two textures You wrote: >... asks that we add a new argument "bool freeData = false" so that the >function will not always delete the input data. Are there any objections >to this? All in all a good request, but it would be better to use "bool freeData = true" as that would be IMO compatible to the way it is now. Anyway, IMO the most important thing now is to get a new version out of the door, anything that could possibly delay it should be pushed back to after the release. BTW sorry for being slow right now, but I am very busy in both my two jobs :(, it should be better in around 10 days. > > - John Bye bye, Wolfram. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ plib-devel mailing list pli...@li... https://lists.sourceforge.net/lists/listinfo/plib-devel |