Re: [Plib-devel] How many triangles in a leaf?
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From: John F. F. <joh...@cy...> - 2007-09-24 01:38:58
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Roma locuta est, causa finita est. ("Rome has spoken, the matter is finished.") Until the next time somebody brings it up and I forget again that it was settled before. I have an application at work that writes a binary file and then puts a "table of contents" in the front. If the file is smaller than 2^32 bytes, the entries in the table of contents are written in four-byte words; if it is larger, they are written in four-byte words. Talk about accounting nightmares! - John -----Original Message----- From: Steve Baker Sent: Sunday, September 23, 2007 2:57 PM To: joh...@cy...; PLIB Developers Subject: Re: [Plib-devel] How many triangles in a leaf? I would strongly advise against this change. Sending 32 bit indices instead of 16 is a big penalty on reasonably size meshes. It's not hard to split big meshes into 65536 vertex chunks and it's a bad idea to slow the package down for reasonably sized models just in order to support the clueless. John F. Fay wrote: > If somebody can send me some patches I can put them into the code. I have > re-read Paolo's post and the responses and I do not want to make such a > subtle change to a library that I do not know well. > > - John > > > -----Original Message----- > From: Wolfram Kuss > Sent: Saturday, September 22, 2007 3:02 PM > To: PLIB Developers > Subject: Re: [Plib-devel] How many triangles in a leaf? > > I agree we should increase the limit. > The argument that this will encourage bad models is only half true > IMHO as often I have to work with finished models and am not even in > contact with the modeller. > > I am using "unsigned short" instead of "short" for a long time now > (probably 2 years or so) without issues. Going to unsigned int would > probably be a bit more work, but would be welcome by me. > > Bye bye, > Wolfram. > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2005. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > plib-devel mailing list > pli...@li... > https://lists.sourceforge.net/lists/listinfo/plib-devel > > > > > > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2005. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > plib-devel mailing list > pli...@li... > https://lists.sourceforge.net/lists/listinfo/plib-devel |