Re: [Plib-devel] How many triangles in a leaf?
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From: John F. F. <joh...@cy...> - 2007-09-22 21:54:54
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If somebody can send me some patches I can put them into the code. I have re-read Paolo's post and the responses and I do not want to make such a subtle change to a library that I do not know well. - John -----Original Message----- From: Wolfram Kuss Sent: Saturday, September 22, 2007 3:02 PM To: PLIB Developers Subject: Re: [Plib-devel] How many triangles in a leaf? I agree we should increase the limit. The argument that this will encourage bad models is only half true IMHO as often I have to work with finished models and am not even in contact with the modeller. I am using "unsigned short" instead of "short" for a long time now (probably 2 years or so) without issues. Going to unsigned int would probably be a bit more work, but would be welcome by me. Bye bye, Wolfram. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ plib-devel mailing list pli...@li... https://lists.sourceforge.net/lists/listinfo/plib-devel |