[Plib-devel] Dynamic Overlay Texture
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From: Noah B. <no...@sy...> - 2007-07-02 17:42:30
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I'm looking into adding a dynamic overlay texture to Plib. I'll be copying frames of video data into the overlay texture for some HUD-like features in Flightgear. If anyone could give me some suggestions as to where to get started with this I would be most grateful. I've set this up with some other graphics libraries but I'm totally new to Plib. I'm guessing that it needs to be added to the SSG component, but beyond that I'm starting from scratch. Thanks, -Noah |