Re: [Plib-devel] 32 bit integer button limit
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sjbaker
From: steve <sjb...@ai...> - 2007-01-02 22:04:14
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Look: the problem with supporting more than 32 buttons is that only one guy with only one application needs it - the rest of us can't test the code, we can't maintain the code we can't verify that it runs under MacOS and five different flavors of windows and a couple of different Linux drivers because none of the rest of us have (or are likely to have) 34 button joysticks - nor yet code to use it. You have to aim projects like this at the 95% line - what 95% of the people need. The 0.1% of people with 34 button joysticks of whom 0.1% have applications that need all of those buttons - are just not worth the support grief. For those very few people running those very few applications, congratulations - it's OpenSourced - you can make a copy, stick it into your application code and maintain it yourself. If there are problems with it - you'll be the one that answers the mail. We've had MANY instances of people dumping fancy little features into our laps then running off and never being heard from again - it's just not useful to anyone other than the person that first asked for it - it just adds to the support load for the remaining few. Keep it simple. That's the mantra that got us this library suite in the first place - and it's what keeps it running with very little support from very few people. |