Re: [Plib-devel] Creating shared libs or plib under Linux
Brought to you by:
sjbaker
From: Bram S. <br...@sa...> - 2006-06-03 09:03:45
|
Hans de Goede wrote: > > Bram Stolk wrote: > >>Hans, >> >>There is a whole list of pending bugfixes on the mlist. > > > Is there a single place where one can easily see an overview of these > fixes? That would be of great help to people building plib packages for > Linux distros like me. Well... the submissions come in from the mailing list, so you can check the mailing list archive, or else check cvs logs. > > Do these patches apply against 1.8.4 or against CVS? Depends on what the submitter used. > Talking about CVs is the current CVS significantly different from 1.8.4, > any API changes? I know of at least some api changes: classes were moved (and renamed) from pu to puAux. > > >>The development of plib is awaiting a migration. >>sf cvs service is f****d up. >> > > I'm a contributer to other sf hosted projects and sf CVS is working fine > for them. I would like to suggest to not freeze development and instead > keep using CVS for now. Once a SVN move is iactually going to be happen, > then its time to freeze. I don't see how freezing now, while the SVN > migration has no clear timeline, is going to help plib development. Well... it may not be the fastest way for plib devel, but at least it avoids double work where patches may have to be applied twice. And yes... I just checked the SF status page, and CVS seems to be back up. > > >>Steve mentioned his intent on moving to SVN, and then >>plib dev can resume. >> >>Steve, do you have a status update to the svn migration? >> > > > It seems to me that plib development is a bit stuck at everyone waiting > one Steve and Steve not having time todo any work on plib, why don't you > (the community) take over / why doesn't Steve hand over leadership to > someone else? I don't have time to maintain plib. I have some spare time to assist with some work on it, but not to be the main maintainer. I just want plib to be in a stage as fit as possible, when I release my own plib based game. For this I'm helping out both plib and opende to get a solid release. > > Regards, > > Hans > > > p.s. > > You still didn't answer my question, does a proper written shared lib > support patch have a chance of getting merged? I know ask Steve, well > since he is not answering I'm asking you (the community) so what do you > think? Well, I've come to know Steve as a very knowledgable engineer. Often, what seemed to be reasonable suggestions, were quite professionaly analyzed by him, and afterwards you had to agree that his insights were pretty spot on. Let me see if I can dig up the original reasoning for not doing shared libs, and see if they hold up today. (I'm affraid they do, though :-) But first: what is the exact reason for you wanting to have shared libs? Do you want to package multiple plib games for a distro and need to spare the redudancy? Bram > > _______________________________________________ > plib-devel mailing list > pli...@li... > https://lists.sourceforge.net/lists/listinfo/plib-devel |