Re: [Plib-devel] [PATCH] Memory leak in SSG SGI loader
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From: Bram S. <br...@sa...> - 2006-04-16 17:46:19
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Jan Reucker wrote: > Hello, > > while valgrind'ing CRRCsim to find some nasty memory leaks I stumbled > upon a leak in SSG's SGI texture loader. A temporary array is > allocated but never free'd when loading RLE compressed textures. > The attached patch fixes this issue and corrects some minor indentation > inconsistencies. Can someone please apply it to ssgLoadSGI.cxx? > Thanks a lot in advance! applied. Bram |