[Plib-devel] SSG and DirectX files
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From: Jan R. <slo...@gm...> - 2005-11-20 19:36:47
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Hello, just one quick question: I've tried to load several ".x" (MS DirectX) model files into a scenegraph, but never had any luck. I think it's a mix of buggy files (some modellers seem to create buggy meshes with missing commas) and maybe missing features in the .x loader. Does someone have an .x file that works and please can send it to me? I'd like to compare the ones I have to working files to see if there's a major difference. It might have something to do with the order of the optional data arrays in a mesh data record. If anyone is interested I can also provide non-working files for bug hunting. Kind regards, Jan R. -- Jan Reucker email: jan dot reucker at web dot de web: http://www.reucker-online.de |