Re: [Plib-devel] [PATCH] fntBitmapFont::puts(): set negative coordinates correctly
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sjbaker
From: Steve B. <sjb...@ai...> - 2005-07-04 14:56:29
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Bram Stolk wrote: > Franz, > > > At first glance, this looks like good detective-work by you. > I have cvs write access, and will commit this patch. > > Please note that I assume the following: > -1- This still works in cases with positive coords :-) > -2- You tested your own patch and found it to be satisfactory. > Let me know if these assumptions are incorrect. It's an ugly hack - but it *is* the ugly hack that the OpenGL standard approves of. I've used it quite a few times, so I know it works. You can go ahead an commit it - I know it'll work. ---------------------------- Steve Baker ------------------------- HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://www.sjbaker.org Projects : http://plib.sf.net http://tuxaqfh.sf.net http://tuxkart.sf.net http://prettypoly.sf.net -----BEGIN GEEK CODE BLOCK----- GCS d-- s:+ a+ C++++$ UL+++$ P--- L++++$ E--- W+++ N o+ K? w--- !O M- V-- PS++ PE- Y-- PGP-- t+ 5 X R+++ tv b++ DI++ D G+ e++ h--(-) r+++ y++++ -----END GEEK CODE BLOCK----- |