[Plib-devel] RE: [Flightgear-devel] are we switching from blender to ac3d?
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From: Norman V. <nh...@ca...> - 2004-12-26 00:26:08
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Erik Hofman writes: > > Norman Vine wrote: > > > If someone was to do this I would suggest exporting to > > the native .ssg binary format :-) > > If they could fix the .ssg endianness problem in the process I'm all for it. Hi Eric, D@mn Intel really messed the world up didn't they :-) However I don't think this should be very hard todo as AFAIK all SSG low level file access goes thru the functions in ssgio.cxx. We just need to decide which endianness is the default and then wrap all the lowlevel code for the other method with the appropriate inlines from PLIB::Util::ul.h Which version gets compiled in would be controlled by the configure script. Am I missing something here ? Norman |