Re: [Plib-devel] [PATCH] crease for ac3d files and speedup
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sjbaker
From: Steve B. <sjb...@ai...> - 2004-10-09 14:38:15
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Mathias Fr=F6hlich wrote: >>This needs to be tracked down - recaclulating bounding spheres >>needlessly will *cripple* performance. >=20 > Yep. >=20 > Better support for that crease thing and the speedup gain from that cha= nge is=20 > it worth anyway. Does this patch take care not to merge things if (for example) there is a comment or object name attached to one or other of the nodes (or to a node that is the parent of one leaf node and not the other)? Some applications use the comment or model name to tell them to turn that node in the scene graph into an LOD or an animation node. ---------------------------- Steve Baker ------------------------- HomeEmail: <sjb...@ai...> WorkEmail: <sj...@li...> HomePage : http://www.sjbaker.org Projects : http://plib.sf.net http://tuxaqfh.sf.net http://tuxkart.sf.net http://prettypoly.sf.net -----BEGIN GEEK CODE BLOCK----- GCS d-- s:+ a+ C++++$ UL+++$ P--- L++++$ E--- W+++ N o+ K? w--- !O M- V-- PS++ PE- Y-- PGP-- t+ 5 X R+++ tv b++ DI++ D G+ e++ h--(-) r+++ y++++= -----END GEEK CODE BLOCK----- |