RE: [Plib-devel] texture filenames messed up
Brought to you by:
sjbaker
From: Fay J. F C. AAC/W. <joh...@eg...> - 2004-10-04 22:05:33
|
Good - thanks. John F. Fay joh...@eg... 850-729-6330 -----Original Message----- From: pli...@li... [mailto:pli...@li...] On Behalf Of Erik Hofman Sent: Monday, October 04, 2004 2:21 PM To: pli...@li... Subject: Re: [Plib-devel] texture filenames messed up Fay John F Contr AAC/WMG wrote: > Gentlemen, > > I am just back from a week out. The issue mentioned is from two > years ago. Has it now been resolved? The file loaders are very much > outside my region of expertise. You can call ssgTexturePath() prior to loading the textures/model now, so it shouldn't be that much of a problem anymore. Erik ------------------------------------------------------- This SF.net email is sponsored by: IT Product Guide on ITManagersJournal Use IT products in your business? Tell us what you think of them. Give us Your Opinions, Get Free ThinkGeek Gift Certificates! Click to find out more http://productguide.itmanagersjournal.com/guidepromo.tmpl _______________________________________________ plib-devel mailing list pli...@li... https://lists.sourceforge.net/lists/listinfo/plib-devel |