Re: [Plib-devel] texture filenames messed up
Brought to you by:
sjbaker
From: Erik H. <er...@eh...> - 2004-10-04 19:23:50
|
Fay John F Contr AAC/WMG wrote: > Gentlemen, > > I am just back from a week out. The issue mentioned is from two > years ago. Has it now been resolved? The file loaders are very much > outside my region of expertise. You can call ssgTexturePath() prior to loading the textures/model now, so it shouldn't be that much of a problem anymore. Erik |