[Plib-devel] Inventor exporter available
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From: Bram S. <br...@sa...> - 2004-09-23 17:33:59
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Hello plibbers, I implemented ssgSaveIV() The results are quite satisfactory. I tested it on tuxedo.ac and dog.ac, and the output looks fine in ivview. The code is already quite robust, and it correctly handles: - scene hierarchy - transformations - states - texture coords - textures - normals not yet implemented: lights, lines, points, shademodel, camera. Additionally, the code is quite clean, and introduces no new dependencies, as I managed to stay away from stl and libinventor. It's a single .cxx file, and some entries in ssg.cxx, sgg.dsp, Makefile.am, ssg.h I prefer to be granted cvs write access, so I can commit my changes. If cvs-write access for me is deemed undesirable, I could mail someone the output of a cvs diff run on my tree, otherwise, my sourceforge id is bram regards, Bram |