[Plib-devel] Changes to save ASE, save ASC and load PCX
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From: Wolfram K. <w_...@rz...> - 2004-09-13 12:23:46
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When a model contains selectors, the ASE and ASC writers now write out all children. This is ther behaviour that other loaders had beforehand already. I reworked my loader of PCX textures. I would appreciate it if someone tests the loader. Bye bye, Wolfram. |